2 #include "LevelTemplate.h"
3 class TrainerTemplate
:
8 TrainerTemplate(int* scrn
, FileIO
* fileIO
, ResourceMaster
* resourcePointer
);
13 Animation
* outlineAnimation
;
16 float countDownDuration
;
18 SDL_Texture
* goalText
;
19 SDL_Texture
* subGoalText
;
20 SDL_Texture
* levelText
;
21 SDL_Texture
* startText
;
22 SDL_Texture
* countDownText
;
28 SDL_Rect countDownRect
;
39 SDL_Rect mouseRightRect
;
40 SDL_Rect mouseLeftRect
;